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- # Item default defines
- # --------------------
- # Starts with 'i', followed by the slot number(0-9) and an '=' sign
- # then followed by the item number. Slot 0 is the default item created
- # when making a new item.
-
- i0=58
- i1=3001
- i2=3002
- i3=3003
- i4=3004
- i5=3005
- i6=3006
- i7=7
- i8=9
- i9=16
-
- # Color configurations
- # --------------------
- # Begin each line with 'c'
- # Following 'c' type in the key letter for the object
- # p=Players; e=Enemies; i=Items; w=Walls;
- # Then come the colors:
- # 0=Black, 1=Blue, 2=Green, 3=Cyan, 4=Red, 5=Magenta, 6=Brown, 7=Lightgray
- # 8=Dark Gray, 9=Light Blue, 10=Light Green, 11=Light Cyan, 12=Light Red
- # 13=Light Magenta, 14=Yellow, 15=White
-
- cp=2
- ce=4
- ci=15
- cw=15
-
- # Now come the other things you may be interested in
- # Set item dot size (change number to make bigger or smaller)
- # 0=Smallest (just a dot); 1=bigger; 2=for those with dirty glasses
- # 3=Those who aren't wearing glasses; 4=Those who need NEW glasses BADLY
- d=0
-